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AI Insights · Timothy · April 2022

Top 5 Fidget Toys Games on Android in France, Q1 2022

In Q1 2022, the top 5 fidget toys games on Android in France showed varied performance in weekly downloads, revenue, and active users, with some apps experiencing significant growth and others maintaining steady engagement.

Top 5 Fidget Toys Games on Android in France, Q1 2022

In Q1 2022, the top 5 fidget toys games on the Android platform in France demonstrated diverse trends in weekly downloads, revenue, and active user engagement. Here's a closer look at each app's performance:

Antistress - relaxation toys saw a significant increase in weekly downloads, peaking at around 17K in mid-February before settling to about 6K by the end of March. The app's weekly revenue fluctuated, starting at $56 and ending the quarter at $14. Active users peaked at over 103K in mid-February, then gradually declined to approximately 60K by the end of March.

Pop it Fidget Toys 3D Games experienced a steady rise in weekly downloads, reaching a high of nearly 12K at the end of February before dropping to about 5.9K by the end of March. Active user numbers showed a similar pattern, peaking at around 25K in early March and then decreasing to approximately 18K by the end of the quarter.

Fidget Toys 3D - Antistress maintained a consistent increase in weekly downloads, peaking at around 9.6K at the end of February. Active users also showed a steady upward trend, reaching about 40K in early March before a slight decline to around 39K by the end of the quarter.

Fidget Toys Trading・Pop It 3D had a varied download trend, starting at 16K at the beginning of the quarter, dropping to about 4.2K in early February, and then maintaining around 3.4K by the end of March. Active users followed a declining trend, from 58K at the start to approximately 18.7K by the end of the quarter.

Squishy Ouch: Squeeze Them! saw a dramatic rise in weekly downloads, from 264 at the start to a peak of 6.7K in mid-March, before settling at about 3.2K by the end of the quarter. The app's weekly revenue saw a notable increase, starting at $9 and peaking at $29 by the end of March. Active users also increased significantly, reaching a peak of over 12K in mid-March before decreasing to around 8.9K at the end of the quarter.

These insights highlight the dynamic nature of the fidget toys games market on Android in France. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022